PROJECTS AND MORE

Projects, memberships, positions

Excerpt list of further information,

such as memberships and positions.

Overview

Memberships, clubs and more 


Memberships (excerpt), current and former


    Esports Research Network IFgameSH eV E-Sports department of TSV 1860 Munich eSports Nord eV


Project participation (excerpt), current and former


    Part of the organization team of the conference "Gaming & Esports Summit - Economics & Business Conference Sept. 25/26, 2020", European University ViadrinaEarly and middle development phase of the first German state association for e-sports (Schleswig-Holstein, 2020), retreat to preservation scientific neutrality (no posts), in the late phase of the founding at the request of the project team, support in press work, creation of the first clubhouse and performance center for e-sports in Schleswig-Holstein, eSports Nord eV Support for the conception of the "eSports Academy" at the university of applied sciences West Coast Support for WE LOVE ESPORTS GmbH in the PR area in the run-up to the Gamevention 2022 Part of the organizational team for the Nordic Gaming Convention (NGC) 2019 Part of the planning and competence team for the Schleswig-Holstein E-Sports Center (05/2019 - 10/2019) Co-coordinator for Cinema Loves Esports (CLE) 2019 in Schleswig-Holstein


Positions (excerpt), current and former


    Lecturer at the European University Viadrina, economic theory, scientific paper Lecturer at the Media University, Stuttgart, specialization in sports communication Lecturer, freelance research assistant and consultant, Design Academy Berlin, Institute for Ludology Head of the e-sports department at the Institute for Ludology Mentor at Mentor Lane Lecturer on SRH University Berlin (until 12/2020)Press spokesman for the Institute for Ludology (until 12/2020)Head of Esportionary (think tank)Reviewer at the journal "Human Behavior and Emerging Technologies"Press spokesman & political communication eSports Nord eVHead of communication eSports Nord eV (until 10/ 2020) Consultant PENTA / PENTA 1860 (until 07/2021) Political consultant eSport Rhein-Neckar (until 07/2021) Consultant TSV 1860 Munich Co-founder Esportpedia, academic and literary director (until 11/2021), in this position responsible for the first four books of the encyclopediaCo-founder aimTalk.deFreelancer at Skillshot Consulting GmbHFr Eier Author Gaming-GroundsScientific Advisory Board at the E-Sports Association Schleswig-Holstein (EVSH) (until 12/2021) Guest author Mein-MMO, t3n, esports.com, eSports portal, escene, kicker, play.de and much more.



Co-founder of lvlup!HR

With our start-up idea lvlup!HR and the idea of bringing e-sports and HR together, we took second place in Schleswig-Holstein's ideas competition (innovation prize) 2021/2022 - from around 25 participants.


Over a period of many weeks, we developed a concept from an "idea" that we have already been able to successfully test with a "trial team" from Stadtwerke Flensburg GmbH. For this we were allowed to use the premises of eSports Nord, which has a fully equipped e-sports performance center in Flensburg.


Especially in the course of the shortage of skilled workers and the playful teaching of skills, e-sport is a very suitable tool to set new impulses and to position yourself positively on the market and to stand out.

To the ideas competition (see schleswig-holstein.de)

lvlup!HR: Awards Ceremony

A video of the award ceremony (including sound) can be found here.

Report of the Viadrina


"From player to founder - Viadrina doctoral student Timo Schöber honored for e-sports start-up


Sporting computer game competitions as a means of personal development. That is the idea behind the start-up lvlup!HR, which Viadrina doctoral student and lecturer Timo Schöber co-founded. On February 17, the e-sports expert and his team were awarded second prize in the Schleswig-Holstein ideas competition. In the interview, he reports on the foundation, his passion for e-sports and his scientific interest in it."



Please find the complete article here.

ADVISORY

Appointment to the e-sports advisory board of GAMEVENTION

Support for one of the largest gaming festivals in Germany when it comes to e-sports.

aimTalk

The esports podcast


I founded the podcast aimTalk.de together with Phillip Ebben, the person responsible for IT at Paritätisches Schleswig-Holstein and the technical director of eSports Nord eV. Here we talk to guests about topics related to e-sports. Some guests and topics are shown here as examples.

Opinions / Studies

Implementation of:

    Expert reportsPotential analyzes Feasibility studiesThematic overviews SurveysInterviewsStatistical evaluations


With such tasks, it is particularly important to me that they have a "deeper" meaning. I therefore ask you to refrain from purely economic inquiries, thank you very much.

university lecturer

    European University Viadrina, Frankfurt (Oder)Master International Business AdministrationCourse: E-Sports: Economics & ManagementEnglish speaking


    SRH Berlin University of Applied SciencesInstitute for LudologyFreelance consultant and research associate


    Media University, Stuttgart Master Crossmedia Publishing & ManagementSpecialization: Sports CommunicationCourse: eSportsGerman speaking

Head of E-Sports,

Institute of Ludology

Since November 2021 I have been responsible for the e-sports department at the Institute for Ludology, after having worked there for a long time as an expert. The institute deals with game-theoretical, historical and game-scientific content.

Co-development: youth protection training

Together with the Schleswig-Holstein child and youth protection campaign and the youth and sports offices of the city of Flensburg, we at eSports Nord have developed a training course on youth protection in e-sports. This training is the first officially certified youth protection training in e-sports.


The objectives of the training include:

    Creation of a safe space for children and young people in the club Correct reaction to problems in children and young people, offering assistance Combating political extremism Teaching e-sports as a holistic and cultural phenomenon Basic psychological knowledge for club members 
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